Exciting Web Development Journey – Pie Shop Website 5/7


Welcome back to Sharing Is The Key. Let’s continue e introduction to Javascript. As we told you in the forth post JavaScript is the language of the web and one of the most commonly used programming languages in the Software Development industry, according to Stack Overflow 2020 survey. It is nearly used by 70% of professional developers.

In the previous post we’ve learned about Strings, Numbers, Variables and we used the browser developer tools to better understand some JavaScript nuances. We’ll continue taking a look at the plus sign and the equal sign and the role and purpose of operators in JavaScript and much more.


When you think of the plus sign, chances are the first thing that comes to mind is math, 1 + 1 is 2, and that’s precisely the result that we get from the browser. But what if we tried to use the plus sign with a string? If we type "John" + "Smith" what we get is a new string where the first and second ones are stuck together. In programming terms, we call this being stuck together concatenation. So “John” and “Smith” are concatenated together to make a new string.

SITK- Pie Shop - Javascript - operators with numbers and strings

Now, usually, I’d add a space between my first name and last name. So I have a couple of options. I could type + and then a space inside quotes, creating a new string that displays my name correctly. But I can also type my name with space and then + “Smith” which results in the same value.

SITK- Pie Shop - Javascript - adding spaces between strings

Let’s turn back to numbers again for a second. What do you think would be the browser’s response if I type an equation, including the answer? In other words, if I type in 1 + 1 = 2. What do you think the browser will say?

SITK- Pie Shop - Javascript - show erro during numbers operation with equal sign

Well, we get an error, and that seems somewhat weird, right? That’s because when you’re in JavaScript when you use a single equal sign, you’re telling the interpreter to set a value equal to something. Just like when you create variables when you type let x = 1, the single equal sign tells the browser that the variable named x will point to the value 1 in memory.

SITK- Pie Shop - Javascript - assign variable x to a number

Therefore, with an expression like 1 + 1 = 2, the interpreter is trying to set 1 + 1 equal to 2, and you can’t change the inherent value of what the expression of 1 + 1 is. It just doesn’t work that way.

To get around situations like this, many programming languages, including JavaScript, use multiple equal signs to denote equality rather than assignment. I mean that if we change our expression to read, 1 + 1 === 2 with three equal signs, now we get back what’s called a Boolean value. Boolean means it’s either true or false. And 1 + 1 indeed does equal 2, so the value returned from this expression is true.

SITK- Pie Shop - Javascript - numeric expression with 3 equal sign

So there are several different operators available in JavaScript. In this course, we’ll use the plus sign to do some concatenation and the equal sign to assign values. And, of course, the triple equals to evaluate whether or not an expression is true.

Knowing this now, we can use the power of the equal sign to start making our code seem like it’s making some decisions for us and using expressions to help provide control on how our code is executed.

Control Flow: Blocks

Now when we talk about control flow within the program, we’re referring to how the program executes and reads each line of code. Now sometimes, it doesn’t consistently run every line of code. Sometimes it skips some of those lines. And in doing that, that often gives the illusion that our program is thinking or making decisions. Now programs are built up of a fundamental building block of code called a block.

Let’s take a look at an elementary block first. So down here, I’ve created a variable and called it name and set it equal to "John". Now notice right at the end of the first line, there’s that semicolon. That’s called a line terminator. And that’s what tells JavaScript or the interpreter that this is a complete statement. So blocks are made up of a series of statements or expressions. Now down here, I’m using the browser’s console to print up the value of the variable. If I save the page, you can see that John is printed in the console over here.

SITK- Pie Shop - Javascript - console log John

Now let me show you something interesting about the name variable. If I declare it again but give it a different value, what do you think will happen? So here I’ve added another name variable, this time set it equal to "Smith". And so when I save the page, let’s see what happens. We get an error because the identifier of name for our variable has already been taken. And it’s already been taken because these two variables live within the same block. They’re within the same scope in the same block.

SITK- Pie Shop - Javascript - declare the same variable twice and get an error

So, interestingly, what we can do is create separate blocks and then watch what happens. I’ve used the curly brackets to create a block around these two lines. And then the first name declaration is outside that block. So when I press Save, will it show up with an error, print up John, or print up Smith? Well, let’s find out.

SITK- Pie Shop - Javascript - variable name with Smith in a block

Since I declared the variables using the let keyword, it gives that variable a block scope. So it’s completely unaware of the variable that’s declared above it because that variable is only valid within this scope. So what do you think will happen if I move the console.log statement outside of that block? Now when I press Save, you got it, it prints up John.

SITK- Pie Shop - Javascript - placing console log outside the block

So blocks group statements together and affect how variables are used. Now let’s see how a block is used inside an if statement or a conditional statement.

Control Flow: If Statements

Now let’s add a little bit of interactivity to the program. Let’s allow our program to make some decisions. We’ll do that with an if statement. This if statement, also known as a conditional, is set up to use the if keyword. Then you put an expression between parentheses. After the parentheses, you create a block, so in the open curly brace, you have your statements within that block, and then you close it with a curly brace.

SITK- Pie Shop - Javascript - explaining if statement

Now our expression here is a little bit unique. So, where the single equal sign is used to set a value equal to a variable, if you want to evaluate a variable to determine what value it has, you use three equal signs. Now, in JavaScript, you have a little bit of choice here. You can use three equal signs, or you can use two equal signs. Two equal signs will work, but JavaScript has some interesting behaviour about how it evaluates whether things are equal when using two equal signs. It is called type coercion; it’s out of scope for our discussion here, so I’m just going to suggest using the three equal signs unless you know why you don’t want to use them. The three equal signs do exactly what you might think. You want to find out whether or not the name is equal to the string of “John”. By doing that, we’re creating this if statement, and if it evaluates as true, it’ll run the code that’s in the block underneath it. So let’s save the file and see what shows up in the browser’s console.

SITK- Pie Shop - Javascript - explaining if statement - result

And, of course, it says “Hi John”. So what would happen if I changed the value of the name variable to “Smith”? When I save that change, nothing’s printed on the console because we haven’t told it to do anything if the name doesn’t equal “John”.

SITK- Pie Shop - Javascript - explaining if statement - does not enter if block

So let’s add that portion to our conditional statement. So now, in addition to the if keyword, we have the else keyword. What else does is it gives us a block of code that can run when the original expression does not evaluate to true. Basically, this says, if the name variable does not equal “John”, then print this string on the console. So let’s save this change, and now we get our new message.

SITK- Pie Shop - Javascript - explaining else statement

And if we go back and change name to equal “John” again, save that change, you can see that it goes back to saying “Hi John”.

SITK- Pie Shop - Javascript - saying back hi to John again

Now you can take control of this even more. You can add as many if statements as you want and create a nesting. So if the first expression doesn’t evaluate as true, you can drop down to the next one and so on until it just goes into the else statement as we see here. Let me give you an example.

So now, instead of just a single if statement, I have else if. This says in English that if the variable of name equals “John”, then say “Hi John”. But if it is “Paul”, says “Paul, is that you?”. And if it doesn’t say any of those, then say “Wait, where is John?”. So we can change the variable, set that to “Paul”, and there we have our message “Paul, is that you?” printed up in the console.

SITK- Pie Shop - Javascript - explaining else if statement

But if it’s a different name, then we get our default message of “Wait, where is John?” So by understanding the concepts of control flow and blocks, you can add a lot of interactivity to your programs. And so we’ve been using this little thing called log. This is actually a function, so in the next section we’ll talk about how you can create your own functions and how they all work.

Declaring Functions

This code works great here, but what if we want to use that greeting logic repeatedly in different places within a more extensive program? We could copy this code and place it in other spots within the program, but that creates a problem. If the logic changes or we find out we have a bug in our existing code, we need to change that in two spots. And trust me, I can tell you from experience; there are times when you will forget to update things in more than one location.

So we always want to try and not repeat ourselves when we’re writing code. One of the best ways to do that is to wrap up blocks of code like this inside a function. So to illustrate, let’s change the code just a little bit at a time so you can see how a function works. First, what we’ll do is wrap it inside a function declaration.

SITK- Pie Shop - Javascript - function declaration

Now what I did is added the function keyword and gave our function a name. So here I called this greet. Then I’ve added the open and closed parentheses and then opened up a new block for my function by adding an open curly brace. Then at the end of the block of statements for my function, I added a closed curly brace and then indented the code in a little bit to make it easier to read. A convention within JavaScript is to indent code inside different blocks. So you’ll notice that the code’s indented for my function, and then it’s indented a little bit more inside my if blocks. It tells the browser that I now have something called greet, which we can run repeatedly. It creates a container around these blocks of code.

Even though I already saved the file, you’ll notice nothing happened over here on the console. And that’s because this only declares the function. Now what we need to do is call the function. The way you call it is using its name, type the open and closed parentheses, and if it’s at the end of a statement, we’ll go ahead and add a semicolon. So what do you think will happen as I save the file?

SITK- Pie Shop - Javascript - calling a function

That’s right, it says Hi John.

So the same logic that was run before is now run when we call the greet function. So if I call it again, you could see that the same code is run two times and I get the same result twice.

SITK- Pie Shop - Javascript - calling the greet function twice

Now, as my application grows, if I want to use the greet logic, I can call this function from anywhere within the program, and the same lines of code will run each time I call the function. Now, this is a great start, but we can make this much more flexible. Next, we’ll look at being able to declare arguments to pass data into our function.

Passing Data into a Function

Now, it’s nice that all this logic is wrapped up for us, but it’s still pretty limited. We have this block of code that changes what will be logged out to the browser according to the name variable’s value, but there’s no real way to change it at this point. We can add an argument to our function so we can pass the value into the function.

Instead of declaring the name variable here inside the function, we can move it up into the function declaration. And now that that variable is declared within the function declaration, we can delete it from inside it. Now we have a function that wraps up the logic of looking at the name variable, and now we can pass in different values for the name as we call the function. So down here in greet, I can greet the first time I run it based on the name “John.” The second time I run it, I can run the same logic based on the value for “Paul.” And I can even run it a third time based on the name “Scott.” So now, when I save the file, what do you think will happen?

SITK- Pie Shop - Javascript - calling the greet function with params

When the greet function is run and the value of “John” is passed in from the name variable, we get “Hi John” When “Paul” is passed in for the name, we get “Paul, is that you?” And for “Scott”, we get “Wait, where is John?”

By adding an argument to the function, it makes it much more flexible because now we can pass in data from the outside world and run the same logic against different values. And where things get interesting is instead of passing in hard‑coded strings to the function, we pass in variables. Instead of doing this, we could say, let name = "John", and now we can pass in the name variable into the function, and there we get our greeting.

SITK- Pie Shop - Javascript - calling the greet function with params via varible

So within the application, as the name variable changes, we get the expected result.

SITK- Pie Shop - Javascript - calling the greet function with params via varible - Paul example

Returning Data from a Function

Now that you’ve seen how to pass data into a function, let’s find out how you can get data out of a function. So I’ve simplified our greet function here and taken out all the logic just so that we can hone in on what it means to return data out of the function. To do that, we use the return keyword, and whatever follows the return keyword is what comes out of the function when you call it. So here, to keep things simple, I’ll add in the string “Hello.” So now, when I call the greet function, when I save it, nothing happens.

SITK- Pie Shop - Javascript - returnind data from a function - first action

And the reason nothing happens is that all we’re doing in line 62 is calling the greet function, but it is now returning a value, so we need to do something with it. Instead of just calling it, let’s take what comes out of the function and set that equal to a variable.

SITK- Pie Shop - Javascript - assigning a funtion return to a variable

So this line says, let the message variable be equal to whatever value returns as a result of running the greet function. So when we run this, the string “Hello” is set equal to the message variable. We can now log out the contents of the message, and as I save the file, you can see that “Hello” is printed up on the screen.

SITK- Pie Shop - Javascript - console log the return from a function

Now we have the same issue here. We don’t want to hardcode the return value of our function necessarily, so we could return the name variable as it’s passed into the function. Let’s consider “Mary” coming into the greet function. It sets the return value to the message variable, and then when console.log runs to print it out in the browser.

SITK- Pie Shop - Javascript - console log the return from a function with no hardcode

Let’s introduce our logic back into the function, and then you can see how powerful this can be. So here, the function is updated with our greeting logic again, with some exciting variations. Now, starting from the top, you’ll notice that I declared a variable named result. Now, this is a practice that I like to do anytime I’m creating a function that has to return a result. It’s always best to declare it at the top and give it a default value. Here I’m going with an empty string. Based on the if statements within my function, I know that the variable will get a new value, so I could start with an empty string, but then the last statement will return the result.

SITK- Pie Shop - Javascript - function explained in details

Now within my if blocks, instead of just calling console.log based on the generated message, I’m setting results equal to those strings. So if the variable name equals “John,” the result gets the value of “Hi John” Just like if name equals “Paul,” the result variable receives the value of “Paul, is that you?” It is mighty because it opens up this logic, not just to console.log. I could use the same greet function to log the result out to the console, yes, and print it up on the screen or use it in any other way within my program. So now, as I come down and call the greet function, I can pass in “John,” I get the result of that logic being returned out of the function, and then I can take that result set into the message variable and do whatever I want with it. In this case, console.log. But here we’re dealing with what’s called in programming the Separation of Concerns. Let’s save it and see, we’ve got Hi John.

SITK- Pie Shop - Javascript - function explained in details - separarion of concerns

The greet function is only concerned about creating a greeting based on a name that comes in and nothing else. And to verify you can see it working, that’s with “Paul” we get the expected result.

SITK- Pie Shop - Javascript - get expected result with argument Paul

Object Literals

Next, let’s talk about object literals in JavaScript. Now the notion of objects and what’s called object‑oriented programming is a vast subject. And when it comes to JavaScript, there’s a lot of different nuances in how the language deals with objects. While all these concepts are powerful and essential, for our purposes here, we’re going to ease into the discussion of objects by looking at what is called object literals. Now one way to think about an object literal is that it groups data and functionality. So let’s consider a couple of different related variables.

SITK- Pie Shop - Javascript - object literals - declaring 3 related variables

So I can take this same information and group it together. As I look at this information, it all relates to me, and I’m a person, so I’ll create a new variable and call that person. And what I’ll set that equal to is open and close curly braces. It tells JavaScript that the person variable is going to be an object literal. If you recall from earlier discussions, it creates a block for us, so inside this block, I can create properties for my object. Now I’ll start the first name property from my object, and instead of setting it equal to its value by using the equal sign, here I use a colon. And while since we’re at the end of the line, you might think we need a semicolon, as we declare object literal properties, we’ll use a comma instead. Now I can create my last name and finally my Twitter handle.

SITK- Pie Shop - Javascript - object literals - creating person object

It becomes exciting because instead of dealing with the individual pieces of data for firstName, lastName, and twitter, I can use just the person object. So when I pass person into console.log, and we look at the browser console, you can see that it logs out an object to the console. And when I expand out the object there, I have individual properties for firstName, lastName, and twitter.

SITK- Pie Shop - Javascript - object literals - console log person object

So what that means, if I want to target specific pieces of data within that object, I can use dot notation, so that would be person dot, and then I can access the firstName, lastName and twitter properties. And if you notice something cool, I also have statement completion within Visual Studio Code. So when I press that dot, it’ll show you the different properties associated with that object.

And it becomes even more interesting when we add some behaviour together with this data. So you remember our greet function from before? Well, we can add that in here as well. This time, instead of declaring a string, I can declare this property as a function. And inside the function, I can log out my greeting. And here I’ll say “My name is John”. Now inside the function, I have access to the properties of this object by using the this keyword. There’s a lot that goes on in JavaScript with the this keyword, but we’ll be able to use it here within this function for right now. So now I can come over and call that function directly off of my object. So when person.greet() is run, I get the message of “My name is John”.

SITK- Pie Shop - Javascript - object literals - calling object methods

So as we implement Bethany’s Pie Shops, you’ll see objects a lot, especially when we call functions of other objects, just like you’re used to seeing under console.log. Sometimes, we have lists of data that we want to use all at one time, and so next, we’ll look at arrays in JavaScript.


When was the last time you went to the grocery store? And when you went, what did you take with you? Chances are, you probably had a shopping list, and that list probably included a wide array of items that you needed to buy at the store, everything from milk to eggs to bread and flour. Now, in JavaScript, an array is just that. It’s a list of values.

So let’s take a look at this working here in the browser. Now, the way you declare an array or the way you create a list declares a variable and sets it equal to open and closed square brackets. This bracket notation is what tells the browser that you’re declaring a list or an array. So, let’s start working with a series of numbers. We can fill this list out by adding in values with commas between them. When we log the array out to the console, you can see that it shows us this list. I can expand the list; we can see the individual values within the array.

SITK- Pie Shop - Javascript - array - console log an array

Arrays are pretty flexible. It doesn’t have to just work with numbers. In fact, you can do strings as well. So here I’ve created a list of names, and so when we save that, you can see that the array shows up with that same list of names.

SITK- Pie Shop - Javascript - array - console log an array of strings

But you can also mix different types of data within an array. In this example, I have a number, a Boolean value, and a string. And when we look at the result in the browser, you can see that the same values show up in their places inside that list, all being different types of data inside the array.

SITK- Pie Shop - Javascript - array - console log an array of different types

As you take a look at this list, you’ll notice some numbers associated with each value. Here, for the first one, it has 0, and then we have 1, and then 2. It means arrays are zero-indexed.

Now, I know that doesn’t make sense, so let me show you what I mean here. Right now, I’m passing the array variable into console.log. But if I want to access the first value in the array, I can use the open and closed brackets and then pass in the index or value. So if I want 100, I can pass in 0, and now when I save that, it just returns the value for 100.

But once we have that array, once we have that list of values, there are all kinds of neat things that we can do with it. We can take those values and reverse them.

We can get the count of the items in the array, which in JavaScript uses the array’s length property.

And you can even add and remove items from the array. So if I wanted to add something to this list, I could call the push function, and so it returns for me the new length of the array, but I can also ask for it again. And there, I get the count of the items that are inside the array.

SITK- Pie Shop - Javascript - array - adding item to the array

So what’s powerful about arrays is you have this list of data, and then inside your program, you can access each one at a time and do something interesting with them. But to do that, we need to use a loop, so we’ll look at loops next.

While Loop

Have you ever heard the joke about how the guy got trapped in the shower? He was looking at the instructions on the shampoo bottle, and it read, you wash, rinse, repeat. Yeah, he never made it out. This set of instructions created a never-ending loop, and loops are powerful constructs for a programming language. They allow you to do what we call iterate or do something over and over again, and in context with our last discussion on arrays, you can iterate over lists of data as well.

Let’s start out simple and see what it looks like to work with your first loop. Now to use our loop we’ll implement some logic that does some counting for us. So let’s say we want some code that will count from 0 to 10. Well, we’ll start off by creating a couple variables to give us the starting point and the ending point.

SITK- Pie Shop - Javascript - array - declaring count and max variables

Now when we think about what we want to do in terms of everyday English language, we want to keep counting while the value of your current count is less than the maximum. So you’ll count from 0, 1, 2, 3, 4, all the way up to 10, and you’ll do that while the current count is less than the max. In terms of JavaScript syntax, there’s a keyword called while, which we can use to create this loop. While it takes an expression, and as long as it returns true, it will keep executing the block that is underneath the keyword. So we want it to keep processing while the count is less than the max. As it runs, we want it to print out the current count, and then to make sure we don’t get stuck in the shower or inside an infinite loop, we need to make sure to increment the counter. So when we get to the end of this block, we want the count to equal whatever the count is, plus one more. When we save the file, you can see that it uses a loop to count from 0 to 9.

SITK- Pie Shop - Javascript - loop - while

Now, if you recall from our conversation about arrays that are indexed at 0, this is doing the same thing. Our count starts with the value of 0. The block inside the loop executes ten times, so starting from 0, we go all the way to 9 by implementing the count by 1, 10 different times. While loops allow you to create a loop that repeats the exact instructions while an expression is true.

While loops are useful, you don’t see them as often as another type of loop, and that’s the for loop. We’ll look at that next.

For Loop

Picking up where we left off with the while loop, I’d like to show you another loop called the for loop. Now the for loop is a little more cryptic, and that’s because the syntax is a bit more compact, but the way it’s set up gives you a lot more flexibility in how you can work with objects and data inside the loop.

Here, let me show you what I mean. We declare variables outside the loop and manage the count’s value at the bottom of the loop with our while loop.

SITK- Pie Shop - Javascript - loop - while

Let me paste in a for loop and you can see that the syntax is different, but it still prints out the same result to the console window.

SITK- Pie Shop - Javascript - loop - for loop

As we look at the anatomy of this loop, you’ll begin to recognize some of the same types of constructs present in the while loop. So first, we have our counter. Usually, you’ll see for loops use a variable name of i, to begin with. It generally stands for indexer or the index value of the loop. So it starts with an initial value of 0 for i.

SITK- Pie Shop - Javascript - loop - for loop initializationi of i

Now the loop continues to iterate while the value of i is less than 10. As we’ve seen before with our while loop, we had a variable called max, and here, we’re just setting the maximum value explicitly to 10.

SITK- Pie Shop - Javascript - loop - testing max value

Now, each time the loop executes before it reruns the block, it increments the value of i. It is a new notation and is shorthand for saying i = i + 1.

SITK- Pie Shop - Javascript - loop - increments i by 1

Once again, the loop is initialized with a variable named i, its default value is set to 0, it continues to run while the value of i is less than 10, and every time it runs, it increments the value of i by 1. So now, this loop is much more compact, and the indexer is readily available to us.

So how might we use a loop like this? Well, let’s take an array of numbers and see what that looks like. So this time, instead of telling the loop that we want it to run while i is less than 10, rather what we’ll do is have it look at the length of our numbers array.

SITK- Pie Shop - Javascript - loop - iteratinover numbers array with for loop

We can now use the double bracket notation to pass the index value into our array to get the individual value from the list.

SITK- Pie Shop - Javascript - loop - console log each numbers item

Again, as this loop executes, i is initialized to 0, it will continue running as long as i is less than the length of our array, and in this case, that’s 3, and then each time it runs, the indexer or the i value is incremented by 1. Each time it runs, we can use the value of i to extract the number of the appropriate position.

So I’ll save the file, and here within the browser’s console window, you could see that it prints up 1, 2, and 3, and of course, that works on any array.

SITK- Pie Shop - Javascript - loop - iteration over numbers array - result

Now arrays have a function that makes working with loops even easier for array values, and that’s called for each, and we’ll look at that next.

forEach Loop

Now JavaScript arrays feature a convenient function called forEach, and what it lets you iterate over the values of an array one by one. But the syntax is so much more straightforward than a for loop and a while loop.

So here I have an array of day names, and so if I want to print something up for each one of those, I can start by calling the function forEach off of the day’s array.

SITK- Pie Shop - Javascript - loop - starting array foreach function call

Now, this function takes a function. It is a feature inside of JavaScript where a function can automatically call another function. So inside this function, we’ll create a new function, and you’ll notice that we’re not giving it a name. So this is called an anonymous function. Now forEach is going to pass some values as arguments into my anonymous function. The first thing will be the data for each item on the list, so we’ll give this argument the name of the day. It also passes in the index value of the item within the array.

SITK- Pie Shop - Javascript - loop - filling in the function inside forEach function

It is really handy, so we’re not left guessing what position in the array the value that comes in is within the array. So now we can use this to print up some information within the console window of the browser. So we’ll do console.log. And now I’ll show you something new when you’re working with strings. Instead of just using quotation marks, I’ll use the backtick character. Now, this creates a template string that allows us to do something exciting. Here I want to print what the day is, so I’ll do day: space, and now I want to get the value of the day variable and stick it into my string. I can do that simply by putting in the dollar sign and opening and closing curly brackets and then putting day right in there. I also want to show the index value, so I can do the same thing by grabbing the value of the variable index and placing it inside my string.

SITK- Pie Shop - Javascript - loop - building up console log using template string

So as I save the file, you can see them over here on the console. I’ve got Monday at index 0, Tuesday at index 1, and Wednesday at index 2.

SITK- Pie Shop - Javascript - loop - building up console log using template string - result

Well, congratulations, you’ve come a long way learning about the basics of JavaScript. In the next post, we’ll push things a little further and show you how you can begin creating interactivity with JavaScript in your website.

If you need any help or something is going wrong, let me know. It will be my pleasure to help you. If you want to extend some point, we have discussed, contact me so we can cover in the fllowing posts.

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If you are a good reader like myself, I recommend the following readings:

  • Docker Quick Start Guide: Learn Docker like a boss, and finally own your applications
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  • JavaScript: The Definitive Guide: Master the World’s Most-Used Programming Language 7th Edition

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